IEditableSkeleton::RemoveSmartnamesAndFixupAnimations

Remove all the specified smart names and fixup animations that use them

Windows
MacOS
Linux

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/IEditableSkeleton.h

Include

#include "IEditableSkeleton.h"

Syntax

void RemoveSmartnamesAndFixupAnimations
(
    const FName & InContainerName,
    const TArray< FName > & InNames
)

Remarks

Remove all the specified smart names and fixup animations that use them

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