IEditableSkeleton::RenameSmartname

Rename the specified smart name

Windows
MacOS
Linux

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/IEditableSkeleton.h

Include

#include "IEditableSkeleton.h"

Syntax

void RenameSmartname
(
    const FName InContainerName,
    SmartName::UID_Type InNameUid,
    const FName InNewName
)

Remarks

Rename the specified smart name

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