IEditableSkeleton::RenameVirtualBone

Rename an existing virtual bone

Windows
MacOS
Linux

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/IEditableSkeleton.h

Include

#include "IEditableSkeleton.h"

Syntax

void RenameVirtualBone
(
    const FName OriginalName,
    const FName InVBName
)

Remarks

Rename an existing virtual bone

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