IEditableSkeleton::SetBoneTranslationRetargetingMode

Wrap [USkeleton::SetBoneTranslationRetargetingMode](API\Runtime\Engine\Animation\USkeleton\SetBoneTranslationRetargetingMod-)

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References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/IEditableSkeleton.h

Include

#include "IEditableSkeleton.h"

Syntax

void SetBoneTranslationRetargetingMode
(
    FName InBoneName,
    EBoneTranslationRetargetingMode::Type NewRetargetingMode
)

Remarks

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