IEditableSkeleton::SetSlotGroupName

Set the group name of the specified slot

Windows
MacOS
Linux

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/IEditableSkeleton.h

Include

#include "IEditableSkeleton.h"

Syntax

void SetSlotGroupName
(
    const FName & InSlotName,
    const FName & InGroupName
)

Remarks

Set the group name of the specified slot

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