CreateSkeletonTree

Overload list

Windows
MacOS
Linux
Name Description

Public function

TSharedRef< ...

 

CreateSkeletonTree

(
    USkeleton* InSkeleton,
    const FSkeletonTreeArgs& InSkeleto...
)

Creates a new skeleton tree instance

Public function

TSharedRef< ...

 

CreateSkeletonTree

(
    const TSharedRef< IEditableSkeleton...,
    const FSkeletonTreeArgs& InSkeleto...
)

Creates a new skeleton tree instance

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss