ISkeletonTree::SetSkeletalMesh

Set the skeletal mesh we optionally work with

Windows
MacOS
Linux

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTree.h

Include

#include "ISkeletonTree.h"

Syntax

void SetSkeletalMesh
(
    class USkeletalMesh * NewSkeletalMesh
)

Remarks

Set the skeletal mesh we optionally work with

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