ISkeletonTreeBuilder::FilterItem

Allows the builder to contribute to filtering an item

Windows
MacOS
Linux

Override Hierarchy

ISkeletonTreeBuilder::FilterItem()

FSkeletonTreeBuilder::FilterItem()

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeBuilder.h

Include

#include "ISkeletonTreeBuilder.h"

Syntax

ESkeletonTreeFilterResult FilterItem
(
    const FSkeletonTreeFilterArgs & InArgs,
    const TSharedPtr< class ISkeletonTreeItem > & InItem
)

Remarks

Allows the builder to contribute to filtering an item

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss