ISkeletonTreeItem::HasInlineEditor

Windows
MacOS
Linux

Override Hierarchy

ISkeletonTreeItem::HasInlineEditor()

FSkeletonTreeItem::HasInlineEditor()

References

Module

SkeletonEditor

Header

/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeItem.h

Include

#include "ISkeletonTreeItem.h"

Syntax

bool HasInlineEditor() const

Returns

true if the item has an in-line editor widget

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss