| UObjectBase
|
Module |
|
Header |
/Engine/Source/Editor/StatsViewer/Classes/TextureStats.h |
Include |
#include "TextureStats.h" |
class UTextureStats : public UObject
Statistics page for textures.
Name | Description | ||
---|---|---|---|
|
Actors |
||
|
CurrentDim |
Current Dimension e.g 256x256 |
|
|
float |
CurrentKB |
The memory used currently in KB |
|
TEnumAsByte< EP... |
Format |
The texture format, e.g. PF_DXT1 |
|
float |
FullyLoadedKB |
The memory used when the texture is fully loaded in KB |
|
TEnumAsByte< Te... |
Group |
The texture group, TEXTUREGROUP_MAX is not used, e.g. TEXTUREGROUP_World |
|
float |
LastTimeRendered |
Relative time it was used for rendering the last time |
|
LODBias |
LOD Bias for this texture. (Texture LODBias + Texture group) |
|
|
MaxDim |
Max Dimension e.g. 256x256, not including the format |
|
|
NumUses |
The number of times the texture is used |
|
|
Path |
Texture path without the name "package.[group.]" |
|
|
TWeakObjectPtr<... |
Texture |
Texture - click to go to asset |
|
Type |
Texture type e.g. 2D, 3D, Cube, "" if not known, ... |
Name | Description | |
---|---|---|
|
UTextureStats ( |