ITextureEditorToolkit::HasValidTextureResource

Returns if the Texture asset being inspected has a valid texture resource

Windows
MacOS
Linux

References

Module

TextureEditor

Header

/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h

Include

#include "Interfaces/ITextureEditorToolkit.h"

Syntax

bool HasValidTextureResource() const

Remarks

Returns if the Texture asset being inspected has a valid texture resource

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