ITextureEditorToolkit

Interface for texture editor tool kits.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

TextureEditor

Header

/Engine/Source/Editor/TextureEditor/Public/Interfaces/ITextureEditorToolkit.h

Include

#include "Interfaces/ITextureEditorToolkit.h"

Syntax

class ITextureEditorToolkit : public FAssetEditorToolkit

Remarks

Interface for texture editor tool kits.

Functions

Name Description

Public function Const

void

 

CalculateTextureDimensions

(
    uint32& Width,
    uint32& Height
)

Calculates the display size of the texture

Public function Const

ESimpleEleme...

 

GetColourChannelBlendMode()

Public function Const

bool

 

GetFitToViewport()

Public function Const

int32

 

GetLayer()

Public function Const

int32

 

GetMipLevel()

Accessors

Public function Const

UTexture ...

 

GetTexture()

Returns the Texture asset being inspected by the Texture editor

Public function Const

bool

 

GetUseSpecifiedMip()

Public function Const

float

 

GetVolumeOpacity()

Public function Const

const FRotat...

 

GetVolumeOrientation()

Public function Const

double

 

GetZoom()

Public function Const

bool

 

HasValidTextureResource()

Returns if the Texture asset being inspected has a valid texture resource

Public function

void

 

PopulateQuickInfo()

Refreshes the quick info panel

Public function

void

 

SetFitToViewport

(
    const bool bFitToViewport
)

Public function

void

 

SetVolumeOpacity

(
    float ZoomValue
)

Public function

void

 

SetVolumeOrientation

(
    const FRotator& InOrientation
)

Public function

void

 

SetZoom

(
    double ZoomValue
)

Public function

void

 

ToggleFitToViewport()

Toggles the fit-to-viewport mode.

Public function

void

 

ZoomIn()

Public function

void

 

ZoomOut()

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