Module |
|
Header |
/Engine/Source/Editor/TranslationEditor/Public/TranslationEditorModule.h |
Include |
#include "TranslationEditorModule.h" |
Source |
/Engine/Source/Editor/TranslationEditor/Private/TranslationEditorModule.cpp |
virtual TSharedRef< FTranslationEditor > CreateTranslationEditor
(
ULocalizationTarget *const LocalizationTarget,
const FString & CultureToEdit,
bool & OutLoadedSuccessfully
)
Creates an instance of translation editor object. Only virtual so that it can be called across the DLL boundary.
The new instance of the translation editor
Parameter |
Description |
---|---|
LocalizationTarget |
The localization target whose data is to be used and edited. |
CultureToEdit |
The name of a supported culture of the localization target, whose archives should be edited. |
OutLoadedSuccessfully |
Whether or not the translation editor was able to load successfully from the .manifest and .archive files |