FDesignerExtension::Tick

Called each frames to tick the extension.

Windows
MacOS
Linux

References

Module

UMGEditor

Header

/Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h

Include

#include "DesignerExtension.h"

Syntax

virtual void Tick
(
    const FGeometry & AllottedGeometry,
    const double InCurrentTime,
    const float InDeltaTime
)

Remarks

Called each frames to tick the extension.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss