| FKismetCompilerContext::EnsureProperGeneratedClass()
|
Module |
|
Header |
/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintCompiler.h |
Include |
#include "WidgetBlueprintCompiler.h" |
Source |
/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintCompiler.cpp |
Backwards Compatability: Ensures that the passed in TargetClass is of the proper type (e.g. BlueprintGeneratedClass, AnimBlueprintGeneratedClass), and NULLs the reference if it is not