FWidgetBlueprintCompilerContext::EnsureProperGeneratedClass

Backwards Compatability: Ensures that the passed in TargetClass is of the proper type (e.g. BlueprintGeneratedClass, AnimBlueprintGeneratedClass), and NULLs the reference if it is not

Windows
MacOS
Linux

Override Hierarchy

FKismetCompilerContext::EnsureProperGeneratedClass()

FWidgetBlueprintCompilerContext::EnsureProperGeneratedClass()

References

Module

UMGEditor

Header

/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintCompiler.h

Include

#include "WidgetBlueprintCompiler.h"

Source

/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintCompiler.cpp

Syntax

virtual void EnsureProperGeneratedClass
(
    UClass *& TargetClass
)

Remarks

Backwards Compatability: Ensures that the passed in TargetClass is of the proper type (e.g. BlueprintGeneratedClass, AnimBlueprintGeneratedClass), and NULLs the reference if it is not

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