FWidgetBlueprintEditor::GetCurrentAnimation

Get the current animation

Windows
MacOS
Linux

References

Module

UMGEditor

Header

/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h

Include

#include "WidgetBlueprintEditor.h"

Syntax

UWidgetAnimation * GetCurrentAnimation()

Remarks

Get the current animation

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss