FWidgetBlueprintEditor::OnBlueprintChangedImpl

Called whenever the blueprint is structurally changed.

Windows
MacOS
Linux

Override Hierarchy

FBlueprintEditor::OnBlueprintChangedImpl()

FWidgetBlueprintEditor::OnBlueprintChangedImpl()

References

Module

UMGEditor

Header

/Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h

Include

#include "WidgetBlueprintEditor.h"

Source

/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp

Syntax

virtual void OnBlueprintChangedImpl
(
    UBlueprint * InBlueprint,
    bool bIsJustBeingCompiled
)

Remarks

Called whenever the blueprint is structurally changed.

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