UWidgetBlueprintFactory::FactoryCreateNew

Create a new object by class.

Windows
MacOS
Linux

Override Hierarchy

UFactory::FactoryCreateNew()

UWidgetBlueprintFactory::FactoryCreateNew()

References

Module

UMGEditor

Header

/Engine/Source/Editor/UMGEditor/Classes/WidgetBlueprintFactory.h

Include

#include "WidgetBlueprintFactory.h"

Source

/Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintFactory.cpp

Syntax

virtual UObject * FactoryCreateNew
(
    UClass * InClass,
    UObject * InParent,
    FName InName,
    EObjectFlags Flags,
    UObject * Context,
    FFeedbackContext * Warn,
    FName CallingContext
)

Remarks

Create a new object by class.

Returns

The new object.

Parameters

Parameter

Description

InClass

InParent

InName

Flags

Context

Warn

CallingContext

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