UWidgetPaletteFavorites::Add

Windows
MacOS
Linux

References

Module

UMGEditor

Header

/Engine/Source/Editor/UMGEditor/Classes/WidgetPaletteFavorites.h

Include

#include "WidgetPaletteFavorites.h"

Source

/Engine/Source/Editor/UMGEditor/Classes/WidgetPaletteFavorites.cpp

Syntax

void Add
(
    const FString & InWidgetTemplateName
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss