AHierarchicalLODVolume

An invisible volume used to manually define/create a HLOD cluster.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/HierarchicalLODVolume.h

Include

#include "HierarchicalLODVolume.h"

Syntax

class AHierarchicalLODVolume : public AVolume

Remarks

An invisible volume used to manually define/create a HLOD cluster.

Variables

Name Description

Public variable

bool

 

bIncludeOverlappingActors

When set this volume will incorporate actors which bounds overlap with the volume, otherwise only actors which are completely inside of the volume are incorporated

Constructors

Name Description

Public function

AHierarchicalLODVolume

(
    const FObjectInitializer& ObjectIn...
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss