UActorFactory::SpawnActor

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Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactory.h

Include

#include "ActorFactories/ActorFactory.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp

Syntax

virtual AActor * SpawnActor
(
    UObject * Asset,
    ULevel * InLevel,
    const FTransform & Transform,
    EObjectFlags ObjectFlags,
    const FName Name
)

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