| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryEmptyActor.h |
Include |
#include "ActorFactories/ActorFactoryEmptyActor.h" |
class UActorFactoryEmptyActor : public UActorFactory
Name | Description | ||
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|
bVisualizeActor |
If true a sprite will be added to visualize the actor in the world |
Name | Description | |
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|
UActorFactoryEmptyActor ( |
Name | Description | ||
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CanCreateActorFrom ( |
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|
AActor * |
SpawnActor ( |