UActorFactoryPhysicsAsset::PreSpawnActor

Windows
MacOS
Linux

Override Hierarchy

UActorFactory::PreSpawnActor()

UActorFactoryPhysicsAsset::PreSpawnActor()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/ActorFactories/ActorFactoryPhysicsAsset.h

Include

#include "ActorFactories/ActorFactoryPhysicsAsset.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Factories/ActorFactory.cpp

Syntax

virtual bool PreSpawnActor
(
    UObject * Asset,
    FTransform & InOutLocation
)

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