| UEditorAnimBaseObj::ApplyChangesToMontage()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimBaseObj.h |
Include |
#include "Animation/EditorAnimBaseObj.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimBaseObj.cpp |
virtual bool ApplyChangesToMontage()