UEditorAnimSegment::PropertyChangeRequiresRebuild

Windows
MacOS
Linux

Override Hierarchy

UEditorAnimBaseObj::PropertyChangeRequiresRebuild()

UEditorAnimSegment::PropertyChangeRequiresRebuild()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimSegment.h

Include

#include "Animation/EditorAnimSegment.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimSegment.cpp

Syntax

virtual bool PropertyChangeRequiresRebuild
(
    FPropertyChangedEvent & PropertyChangedEvent
)

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