UEditorCompositeSection

Abstract base class of animation composite base This contains Composite Section data and some necessary interface to make this work

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorCompositeSection.h

Include

#include "Animation/EditorCompositeSection.h"

Syntax

class UEditorCompositeSection : public UEditorAnimBaseObj

Remarks

Abstract base class of animation composite base This contains Composite Section data and some necessary interface to make this work

Variables

Name Description

Public variable

FCompositeSecti...

 

CompositeSection

Default blend in time.

Public variable

int32

 

SectionIndex

Constructors

Name Description

Public function

UEditorCompositeSection

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Virtual

void

 

InitSection

(
    int SectionIndex
)

Overridden from UEditorAnimBaseObj

Name Description

Public function Virtual

bool

 

ApplyChangesToMontage()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss