Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorParentPlayerListObj.h |
Include |
#include "Animation/EditorParentPlayerListObj.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Animation/EditorParentPlayerListObj.cpp |
const UAnimBlueprint * GetBlueprint() const
Get the current blueprint.