| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Animation/EditorSkeletonNotifyObj.h |
Include |
#include "Animation/EditorSkeletonNotifyObj.h" |
class UEditorSkeletonNotifyObj : public UObject
Name | Description | ||
---|---|---|---|
|
EditableSkeleton |
Current skeleton to try to grab objects from |
|
|
Name |
The name of the notify we represent |
Name | Description | |
---|---|---|
|
UEditorSkeletonNotifyObj ( |