Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AssetSourceFilenameCache.h |
Include |
#include "AutoReimport/AssetSourceFilenameCache.h" |
class FAssetSourceFilenameCache
Class responsible for maintaing a cache of clean source file names (bla.txt) to asset data
Name | Description | |
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FAssetSourceFilenameCache() |
Name | Description | ||
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ExtractAssetImportInfo ( |
Helper functions to extract asset import information from asset registry tags |
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FAssetSource... |
Get() |
Singleton access |
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GetAssetsPertainingToFile ( |
Retrieve a list of assets that were imported from the specified filename |
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FAssetRename... |
OnAssetRenamed() |
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Shutdown() |
Shutdown this instance of the cache |
Name |
Description |
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FAssetRenamedEvent |
Event for when an asset has been renamed, and has been updated in our source file cache |