UAutoReimportManager::IgnoreFileModification

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/AutoReimport/AutoReimportManager.h

Include

#include "AutoReimport/AutoReimportManager.h"

Source

/Engine/Source/Editor/UnrealEd/Private/AutoReimport/AutoReimportManager.cpp

Syntax

void IgnoreFileModification
(
    const FString & Filename
)

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