USpiralStairBuilder

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Builders/SpiralStairBuilder.h

Include

#include "Builders/SpiralStairBuilder.h"

Syntax

class USpiralStairBuilder : public UEditorBrushBuilder

Variables

Name Description

Public variable

uint32: 1

 

CounterClockwise

Whether the stair curves clockwise or counter-clockwise

Public variable

FName

 

GroupName

Public variable

int32

 

InnerRadius

The radius of the inner curve of the stair

Public variable

int32

 

NumSteps

The total number of steps

Public variable

int32

 

NumStepsPer360

The number of steps in one whole spiral rotation

Public variable

uint32: 1

 

SlopedCeiling

Whether the underside of the spiral is sloped or stepped

Public variable

uint32: 1

 

SlopedFloor

Whether the surface of the spiral is sloped or stepped

Public variable

int32

 

StepHeight

The height of each step

Public variable

int32

 

StepThickness

The thickness of each step

Public variable

int32

 

StepWidth

The width of each step

Constructors

Name Description

Public function

USpiralStairBuilder

(
    const FObjectInitializer& ObjectIn...
)

Functions

Name Description

Public function Virtual

void

 

BuildCurvedStair

(
    int32 Direction
)

Overridden from UBrushBuilder

Name Description

Public function Virtual

bool

 

Build

(
    UWorld* InWorld,
    ABrush* InBrush
)

Builds the brush shape for the specified ABrush or the builder brush if Brush is nullptr.

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