UTetrahedronBuilder::Build

Builds the brush shape for the specified [ABrush](API\Runtime\Engine\Engine\ABrush) or the builder brush if Brush is nullptr.

Windows
MacOS
Linux

Override Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Builders/TetrahedronBuilder.h

Include

#include "Builders/TetrahedronBuilder.h"

Source

/Engine/Source/Editor/UnrealEd/Private/EditorBrushBuilder.cpp

Syntax

virtual bool Build
(
    UWorld * InWorld,
    ABrush * InBrush
)

Remarks

Builds the brush shape for the specified ABrush or the builder brush if Brush is nullptr.

Returns

true if the brush shape was updated.

Parameters

Parameter

Description

InWorld

The world to operate in

InBrush

The brush to change shape, or nullptr to specify the builder brush

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss