References
Module
UnrealEd
Header
/Engine/Source/Editor/UnrealEd/Classes/Builders/TetrahedronBuilder.h
Include
#include "Builders/TetrahedronBuilder.h"
Source
/Engine/Source/Editor/UnrealEd/Private/EditorBrushBuilder.cpp
Syntax
virtual void Extrapolate( int32 a, int32 b, int32 c, int32 Count, float InRadius)