Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/TextAssetCommandlet.h |
Include |
#include "Commandlets/TextAssetCommandlet.h" |
enum ETextAssetCommandletMode
{
ResaveText,
ResaveBinary,
RoundTrip,
LoadBinary,
LoadText,
FindMismatchedSerializers,
}
Name |
Description |
---|---|
ResaveText |
|
ResaveBinary |
|
RoundTrip |
|
LoadBinary |
|
LoadText |
|
FindMismatchedSerializers |