Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h |
Include |
#include "Commandlets/AnalyzeReferencedContentStat.h" |
struct FAssetStatsBase
Name | Description | ||
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LevelNameToInstanceCount |
Mapping from LevelName to the number of instances of this type in that level |
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MapsUsedIn |
Maps this static mesh was used in. |
Name | Description | ||
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AddLevelInfo |
This function fills up MapsUsedIn and LevelNameToInstanceCount if bAddPerLevelDataMap is true. |
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ShouldLogStat() |