FAssetStatsBase

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MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h

Include

#include "Commandlets/AnalyzeReferencedContentStat.h"

Syntax

struct FAssetStatsBase

Variables

Name Description

Public variable

PerLevelDataMap

 

LevelNameToInstanceCount

Mapping from LevelName to the number of instances of this type in that level

Public variable

TArray< FString...

 

MapsUsedIn

Maps this static mesh was used in.

Functions

Name Description

Public function

void

 

AddLevelInfo

(
    UPackage* LevelPackage,
    bool bAddPerLevelDataMap
)

This function fills up MapsUsedIn and LevelNameToInstanceCount if bAddPerLevelDataMap is true.

Public function Const

bool

 

ShouldLogStat()

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