FAnalyzeReferencedContentStat::GetTotalCountPerLevel

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MacOS
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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h

Include

#include "Commandlets/AnalyzeReferencedContentStat.h"

Syntax

template<typename STAT_TYPE>
static int32 GetTotalCountPerLevel
(
    const TMap< FString, STAT_TYPE > & StatsData,
    const FString & LevelName
)

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