ResourceNameToPrimitiveStats

Mapping from a fully qualified resource string (including type) to other primitive stats info - excluding staticmeshes/skeletalmeshes.

Windows
MacOS
Linux

Syntax

TMap< FString, FPrimitiveStats > ResourceNameToPrimitiveStats

Remarks

Mapping from a fully qualified resource string (including type) to other primitive stats info - excluding staticmeshes/skeletalmeshes.

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