Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h |
Include |
#include "Commandlets/AssetRegistryGenerator.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegistryGenerator.cpp |
Initializes manifest generator - creates manifest lists, hooks up delegates.