FObjectGraph::FObjectGraph

Constructor Constructor Populates the Objects array with RootObject and its subobjects.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h

Include

#include "Commandlets/EditorCommandlets.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffPackagesCommandlet.cpp

Syntax

FObjectGraph
(
    UObject * RootObject,
    int32 PackageIndex,
    TArray< struct FObjectComparison > * ObjectsToIgnore
)

Remarks

Constructor

Constructor

Populates the Objects array with RootObject and its subobjects.

Parameters

Parameter

Description

RootObject

the top-level object for this object graph

PackageIndex

the index [into the Packages array] for the package that this object graph belongs to

ObjectsToIgnore

optional list of objects to not include in this object graph, even if they are contained within RootObject

RootObject

the top-level object for this object graph

PackageIndex

the index [into the Packages array] for the package that this object graph belongs to

ObjectsToIgnore

optional list of objects to not include in this object graph, even if they are contained within RootObject

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss