FObjectResourceStat::FObjectResourceStat
Standard Constructor
Module
|
UnrealEd
|
Header
|
/Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h
|
Include
|
#include "Commandlets/EditorCommandlets.h"
|
FObjectResourceStat
(
FName InClassName,
const FString & InResourceName,
int32 InResourceSize
)
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