Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Commandlets/EditorCommandlets.h |
Include |
#include "Commandlets/EditorCommandlets.h" |
FObjectResourceStat * AddResourceStat
(
FName ResourceClassName,
const FString & ResourcePathName,
int32 ResourceSize
)
Creates a new resource stat using the specified parameters.
a pointer to the FObjectResourceStat that was added
Parameter |
Description |
---|---|
ResourceClassName |
the name of the class for the resource |
ResourcePathName |
the complete path name for the resource |
ResourceSize |
the size on disk for the resource |