IChunkDataGenerator

Interface for generating extra data when creating streaming install manifests.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/IChunkDataGenerator.h

Include

#include "Commandlets/IChunkDataGenerator.h"

Syntax

class IChunkDataGenerator

Remarks

Interface for generating extra data when creating streaming install manifests.

See FAssetRegistryGenerator.

Destructors

Name Description

Public function Virtual

~IChunkDataGenerator()

Functions

Name Description

Public function

void

 

GenerateChunkDataFiles

(
    const int32 InChunkId,
    const TSet< FName >& InPackagesInC...,
    const FString& InPlatformName,
    FSandboxPlatformFile* InSandbo...,
    TArray< FString >& OutChunkFilenam...
)

Called to generate any additional files that should be added to the given chunk.

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