Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AssetRegUtilCommandlet.h |
Include |
#include "Commandlets/AssetRegUtilCommandlet.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegUtilCommandlet.cpp |
void RecursivelyGrabDependencies
(
TArray< FSortableDependencyEntry > & OutSortableDependencies,
const int32 & DepSet,
int32 & DepOrder,
int32 DepHierarchy,
TSet< FName > & ProcessedFiles,
const TSet< FName > & OriginalSet,
const FName & FilePath,
const FName & PackageFName,
const TArray< FName > & FilterByClass
)