UAssetRegUtilCommandlet::RecursivelyGrabDependencies

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References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Commandlets/AssetRegUtilCommandlet.h

Include

#include "Commandlets/AssetRegUtilCommandlet.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/AssetRegUtilCommandlet.cpp

Syntax

void RecursivelyGrabDependencies
(
    TArray< FSortableDependencyEntry > & OutSortableDependencies,
    const int32 & DepSet,
    int32 & DepOrder,
    int32 DepHierarchy,
    TSet< FName > & ProcessedFiles,
    const TSet< FName > & OriginalSet,
    const FName & FilePath,
    const FName & PackageFName,
    const TArray< FName > & FilterByClass
)

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