Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Commandlets/ChunkDependencyInfo.h |
Include |
#include "Commandlets/ChunkDependencyInfo.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Commandlets/ChunkDependencyInfo.cpp |
const FChunkDependencyTreeNode * GetOrBuildChunkDependencyGraph
(
int32 HighestChunk
)
Will return an existing dependency graph, or build if it necessary