UCompileAllBlueprintsCommandlet::BuildBlueprints

Loads and builds all blueprints in the BlueprintAssetList member variable

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/CompileAllBlueprintsCommandlet.h

Include

#include "Commandlets/CompileAllBlueprintsCommandlet.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/CompileAllBlueprintsCommandlet.cpp

Syntax

virtual void BuildBlueprints()

Remarks

Loads and builds all blueprints in the BlueprintAssetList member variable

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