Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Commandlets/CompileAllBlueprintsCommandlet.h |
Include |
#include "Commandlets/CompileAllBlueprintsCommandlet.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Commandlets/CompileAllBlueprintsCommandlet.cpp |
virtual void BuildBlueprints()
Loads and builds all blueprints in the BlueprintAssetList member variable