UCompileAllBlueprintsCommandlet::ParseWhitelist

Handles parsing out all the different files to whitelist from a file.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Commandlets/CompileAllBlueprintsCommandlet.h

Include

#include "Commandlets/CompileAllBlueprintsCommandlet.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/CompileAllBlueprintsCommandlet.cpp

Syntax

virtual void ParseWhitelist
(
    const FString & WhitelistFilePath
)

Remarks

Handles parsing out all the different files to whitelist from a file. These files will not be built. WhitelistFilePath the filepath to parse a whitelist from

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