Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/CookCommandlet.h |
Include |
#include "Commandlets/CookCommandlet.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Commandlets/CookCommandlet.cpp |
Cook on the fly routing for the commandlet
true on success, false otherwise.
Parameter |
Description |
---|---|
BindAnyPort |
Whether to bind on any port or the default port. |
Timeout |
Length of time to wait for connections before attempting to close |
bForceClose |
Whether or not the server should always shutdown after a timeout or after a user disconnects |
TargetPlatforms |
The list of platforms that should be initialized at startup. Other platforms will be initialized when first requested |