Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetRegistriesCommandlet.h |
Include |
#include "Commandlets/DiffAssetRegistriesCommandlet.h" |
enum EAssetFlags
{
Add = (1 << 0),
Remove = (1 << 1),
GuidChange = (1 << 2),
HashChange = (1 << 3),
DepGuidChange = (1 << 4),
DepHashChange = (1 << 5),
}
Name |
Description |
---|---|
Add |
|
Remove |
|
GuidChange |
|
HashChange |
|
DepGuidChange |
|
DepHashChange |