Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/DiffAssetsCommandlet.h |
Include |
#include "Commandlets/DiffAssetsCommandlet.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Commandlets/DiffAssetsCommandlet.cpp |
Loads a uasset file or map and provides a sorted list of contained objects (but not subobjects as those will get exported anyway)
true if success
Parameter |
Description |
---|---|
Filename |
Name to save the text export as |
LoadedObjects |
List of objects to export |