UGatherTextCommandletBase::ShouldSplitPlatformForPath

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandletBase.h

Include

#include "Commandlets/GatherTextCommandletBase.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextCommandletBase.cpp

Syntax

bool ShouldSplitPlatformForPath
(
    const FString & InPath,
    FName * OutPlatformName
) const

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